#ifndef QT_QT3DCORE_MODULE_H
#define QT_QT3DCORE_MODULE_H
#include <Qt3DCore/Qt3DCoreDepends>
#include "qabstractfunctor.h"
#include "qbackendnodefactory.h"
#include "qbackendscenepropertychange.h"
#include "qboundingsphere.h"
#include "qboundingvolume.h"
#include "qboundingvolumeprovider.h"
#include "qray3d.h"
#include "qscenechange.h"
#include "qsceneobserverinterface.h"
#include "qscenepropertychange.h"
#include "qabstractaspect.h"
#include "qaspectengine.h"
#include "qaspectfactory.h"
#include "qaspectthread.h"
#include "qaxisalignedboundingbox.h"
#include "qcamera.h"
#include "qcameralens.h"
#include "qabstractattribute.h"
#include "qabstractbuffer.h"
#include "qaspectjob.h"
#include "qaspectjobproviderinterface.h"
#include "qbackendnode.h"
#include "qcomponent.h"
#include "qentity.h"
#include "qnode.h"
#include "qnodeid.h"
#include "qnodevisitor.h"
#include "qframeallocator.h"
#include "qhandle.h"
#include "qhandlemanager.h"
#include "qabstractcollisionqueryservice.h"
#include "qabstractframeadvanceservice.h"
#include "qcollisionqueryresult.h"
#include "qopenglinformationservice.h"
#include "qservicelocator.h"
#include "qsysteminformationservice.h"
#include "qabstracttransform.h"
#include "qlookattransform.h"
#include "qmatrixtransform.h"
#include "qrotatetransform.h"
#include "qscaletransform.h"
#include "qtransform.h"
#include "qtranslatetransform.h"
#include "qt3dcoreversion.h"
#endif
