/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
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** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
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** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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****************************************************************************/

#include "qeglfsscreen.h"
#include "qeglfswindow.h"
#include "qeglfshooks.h"
#include <QtPlatformSupport/private/qeglplatformcursor_p.h>

QT_BEGIN_NAMESPACE

QEglFSScreen::QEglFSScreen(EGLDisplay dpy)
    : QEGLPlatformScreen(dpy),
      m_surface(EGL_NO_SURFACE),
      m_cursor(0),
      m_rootWindow(0),
      m_rootContext(0)
{
    m_cursor = QEglFSHooks::hooks()->createCursor(this);
}

QEglFSScreen::~QEglFSScreen()
{
    delete m_cursor;
}

QRect QEglFSScreen::geometry() const
{
    return QRect(QPoint(0, 0), QEglFSHooks::hooks()->screenSize());
}

int QEglFSScreen::depth() const
{
    return QEglFSHooks::hooks()->screenDepth();
}

QImage::Format QEglFSScreen::format() const
{
    return QEglFSHooks::hooks()->screenFormat();
}

QSizeF QEglFSScreen::physicalSize() const
{
    return QEglFSHooks::hooks()->physicalScreenSize();
}

QDpi QEglFSScreen::logicalDpi() const
{
    return QEglFSHooks::hooks()->logicalDpi();
}

Qt::ScreenOrientation QEglFSScreen::nativeOrientation() const
{
    return QEglFSHooks::hooks()->nativeOrientation();
}

Qt::ScreenOrientation QEglFSScreen::orientation() const
{
    return QEglFSHooks::hooks()->orientation();
}

QPlatformCursor *QEglFSScreen::cursor() const
{
    return m_cursor;
}

void QEglFSScreen::setPrimarySurface(EGLSurface surface)
{
    m_surface = surface;
}

QT_END_NAMESPACE
